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class | CotcSdk.Match |
| Represents a match with which you can interact through high level functionality. A match object is returned when you create a match, join it and so on. You should subscribe to ReceivedEvent right after you got this object. More...
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class | CotcSdk.MatchMove |
| Represents a move in a match. More...
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class | CotcSdk.MatchEvent |
| Basis for a match event. An event is actually always one of the subclasses (Match*Event). More...
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class | CotcSdk.MatchJoinEvent |
| Event of type match.join. Broadcasted when a player joins a match. The joining player himself doesn't receive the event. More...
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class | CotcSdk.MatchLeaveEvent |
| Event of type match.leave. Broadcasted when a player leaves the match. The leaving player himself doesn't receive the event. More...
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class | CotcSdk.MatchFinishEvent |
| Event of type match.finish. Broadcasted to all participants except the one who initiated the request when a match is finished. More...
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class | CotcSdk.MatchMoveEvent |
| Event of type match.move. Broadcasted when a player makes a move. The player himself doesn't receive the event. More...
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class | CotcSdk.MatchShoeDrawnEvent |
| Event of type match.shoedraw. Broadcasted when a player draws items from the shoe. The player himself does not receive the event. More...
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class | CotcSdk.MatchInviteEvent |
| Event of type match.invite. Received by another player when someone invites him to the match. More...
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