CotC C# SDK for Unity  v1.4.0.1
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Classes | Enumerations

Classes

class  CotcSdk.Match
 Represents a match with which you can interact through high level functionality. A match object is returned when you create a match, join it and so on. You should subscribe to ReceivedEvent right after you got this object. More...
 
class  CotcSdk.MatchMove
 Represents a move in a match. More...
 
class  CotcSdk.MatchEvent
 Basis for a match event. An event is actually always one of the subclasses (Match*Event). More...
 
class  CotcSdk.MatchJoinEvent
 Event of type match.join. Broadcasted when a player joins a match. The joining player himself doesn't receive the event. More...
 
class  CotcSdk.MatchLeaveEvent
 Event of type match.leave. Broadcasted when a player leaves the match. The leaving player himself doesn't receive the event. More...
 
class  CotcSdk.MatchFinishEvent
 Event of type match.finish. Broadcasted to all participants except the one who initiated the request when a match is finished. More...
 
class  CotcSdk.MatchMoveEvent
 Event of type match.move. Broadcasted when a player makes a move. The player himself doesn't receive the event. More...
 
class  CotcSdk.MatchShoeDrawnEvent
 Event of type match.shoedraw. Broadcasted when a player draws items from the shoe. The player himself does not receive the event. More...
 
class  CotcSdk.MatchInviteEvent
 Event of type match.invite. Received by another player when someone invites him to the match. More...
 

Enumerations

enum  CotcSdk.MatchStatus { Running, Finished }
 Status of a match. More...
 

Detailed Description

Enumeration Type Documentation

◆ MatchStatus

enum CotcSdk.MatchStatus
strong

Status of a match.