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CotC C# SDK for Unity
v1.4.0.1
Making social games is easy !
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Public Types | |
| enum | Policy { AllErrors, NonpermanentErrors, Never } |
Properties | |
| byte [] | Body [get, set] |
| string | BodyString [get, set] |
| Bundle | BodyJson [set] |
| bool | HasBody [get] |
Public Attributes | |
| bool | DoNotEnqueue |
| Set to perform the request immediately, regardless of a request already being run. More... | |
| Dictionary< String, String > | Headers = new Dictionary<string, string>() |
| HttpRequestFailedHandler | FailedHandler |
| int | LoadBalancerCount = 1 |
| string | Method |
| When not set (null), uses GET if no body is provided, or POST otherwise. More... | |
| Policy | RetryPolicy = Policy.NonpermanentErrors |
| string | Url |
| int | TimeoutMillisec |
| string | UserAgent |
| bool CotcSdk.HttpRequest.DoNotEnqueue |
Set to perform the request immediately, regardless of a request already being run.
| string CotcSdk.HttpRequest.Method |
When not set (null), uses GET if no body is provided, or POST otherwise.
1.8.15