Event triggered when a godfather code is used. This event is received by the one who originated the code (godfather). See CotcSdk.GamerGodfather.GenerateCode.
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| GotGodchildEvent (Bundle serverData) |
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| Bundle | AsBundle () |
| | Gets the underlying Bundle. Dangerous, only use internally, when you want to put the contents of a properties object into an existing bundle. More...
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| Dictionary< string, Bundle >.KeyCollection | Keys () |
| | Allows to browse all keys (might include some that are already exposed as typed properties in the object). More...
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| Dictionary< string, Bundle >.Enumerator | GetEnumerator () |
| | Allows to browse all keys (might include some that are already exposed as typed properties in the object). More...
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| override string | ToString () |
| | You may use this to debug what is inside this property object. More...
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| string | ToJson () |
| | Builds a JSON representation of this object, same as ToString actually. More...
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