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CotC C# SDK for Unity
v1.4.0.1
Making social games is easy !
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This is the complete list of members for CotcSdk.DomainEventLoop, including all inherited members.
| Domain | CotcSdk.DomainEventLoop | |
| DomainEventLoop(Gamer gamer, String domain=Common.PrivateDomain, int iterationDuration=590) | CotcSdk.DomainEventLoop | |
| Gamer (defined in CotcSdk.DomainEventLoop) | CotcSdk.DomainEventLoop | |
| LoopIterationDuration (defined in CotcSdk.DomainEventLoop) | CotcSdk.DomainEventLoop | |
| PopEventDelayCoroutineHold (defined in CotcSdk.DomainEventLoop) | CotcSdk.DomainEventLoop | |
| ReceivedEvent | CotcSdk.DomainEventLoop | |
| Resume() | CotcSdk.DomainEventLoop | |
| Start() | CotcSdk.DomainEventLoop | |
| Stop() | CotcSdk.DomainEventLoop | |
| Stopped (defined in CotcSdk.DomainEventLoop) | CotcSdk.DomainEventLoop | |
| Suspend() | CotcSdk.DomainEventLoop |
1.8.15